{  DEMO PROGRAM MADE BY MATTHIAS MOLSKI, April 2008
   VISIT: http://www.fp.sdl.de.vu/  }

PROGRAM chap7;
USES CRT, SDL, SDL_MIXER;

CONST
AUDIO_FREQUENCY:INTEGER=22050;
AUDIO_FORMAT:WORD=AUDIO_S16;
AUDIO_SOUNDTYPE:INTEGER=2;
AUDIO_CHUNKSIZE:INTEGER=4096;

VAR
userkey:CHAR;
music:pMIX_MUSIC=NIL;
sound:pMIX_CHUNK=NIL;
soundchannel:INTEGER;

BEGIN
SDL_INIT(SDL_INIT_AUDIO);


IF MIX_OPENAUDIO(AUDIO_FREQUENCY, AUDIO_FORMAT,
                 AUDIO_SOUNDTYPE, AUDIO_CHUNKSIZE)<>0 THEN HALT;

music:=MIX_LOADMUS('In my mind.ogg');
MIX_VOLUMEMUSIC(20);

sound:=MIX_LOADWAV('dial.wav');
MIX_VOLUMECHUNK(sound,50);

writeln('Music is playing now...');
MIX_PLAYMUSIC(music,0); //-1 = infinite, 0 = once, 1 = twice,...

writeln('"s" - play sound effect');
writeln('"z" - pause sound effect');
writeln('"t" - resume sound effect');
writeln('"p" - pause music');
writeln('"o" - resume music');
writeln('"q" - quit');
REPEAT
  REPEAT
  SDL_DELAY(20);
  UNTIL KEYPRESSED;
  userkey:=READKEY;
  CASE userkey OF
    's': soundchannel:=MIX_PLAYCHANNEL(-1,sound,0);
    'z','y': MIX_PAUSE(soundchannel);
    't': MIX_RESUME(soundchannel);
    'p': MIX_PAUSEMUSIC;
    'o': MIX_RESUMEMUSIC;
  END;
UNTIL userkey='q';


MIX_HALTMUSIC;
MIX_HALTCHANNEL(soundchannel);

MIX_FREEMUSIC(music);
MIX_FREECHUNK(sound);

MIX_CLOSEAUDIO;
SDL_QUIT;
END.

